5 Years.

This June marks 5 years that we’ve been in constant operation, starting with our first tiny Rust server with a handful of friends and little more than a dream of enjoying one last wipe together. Now, we’ve got multiple servers, multiple games, and we’re actively working to grow our community, our games, and our servers to bring the idea that gaming doesn’t have to be a toxic cesspool of humanity’s worst but rather, a place where we can come together, have fun together, and create positive, enjoyable memories of time spent together.

Celebrations during the month of June will come in the form of some great sales, a bunch of fun events, weekly games, and the introduction of our first physical awards. We’ll only be doing a single wipe for the month of June, but we will refresh our subscriber’s perks on the 19th, to make up for the wipe time! As an added perk for all of our subscribers, your tape amounts from your donations and subscriptions will be doubled, all June in Rust! In Conan, your subscription kits will have their cooldown timers reset and halved for the month!

RUST EVENTS:

The Labyrinth! There will be a multi-level maze that you can explore and get lost in, wandering and enjoying at your convenience. Be careful which doors you open, as some will have explosive surprises behind! During the weekends, the maze layouts will be changed, and special loot will be added for brave explorers to win!

The Scavenger Hunt! Several clues will be hidden in satchels and other out of the way places around the map. The first clue will be found at the server store, and whoever pieces together the clues and finds the prize first will score a huge cache of valuables!

Tower Racing! Wednesdays and Saturdays, all month, we’ll be hosting our signature Rust game, where teams of 2-4 can exhibit all of their Rust skills, including gathering, building, and combat, to build the ultimate monument to their might! Each winning tower will be clad in armor and left as a monument for all to bear witness to the prowess of our winners!

The Carpenter’s Arena! An arena for 3-player teams, featuring 2 players on each team with salvaged hammers and 1 player with a nail gun as they fight through the obstacles in the arena to find their enemies, poke them full of sixteen-penny holes, and maybe, just maybe, show them all who’s boss with the hidden chainsaw! The arena will be open and available all wipe for folks who wish to play the game at their own pace, and we’ll have hosted events with prizes each Saturday and Sunday.

The Primitive Arena! An arena for solo players to gather primitive weapons from the floor of the arena and slaughter their foes in the ultimate last-player-standing contest of brutality! The arena will be open and available all wipe for folks who wish to play the game at their own pace, and we’ll have hosted events with prizes each Saturday and Sunday.

The Castle Raid! We’ll be building a large, hard-to-breach raid destination for all who wish to raid, find loot, and take home spoils–or for those who want to wait for others to take the bait, and strike back as counter-raiders! The Castle will be initially stocked with low-grade loot of gear sets and tools, with more and more loot being added through the month, with juicy, juicy weapons, resources, and explosives available toward the end of the month.

SALES:

– The server store will have pills and tape matched in price, allowing all players to enjoy the benefits of duct tape. Additionally, all tape awards will be doubled for our subscribers!

– We’ll be offering a limited number of lifetime subscriptions, allowing players to enjoy the benefits of different tiers of subscriber perks, across every game, every server, for as long as you have your Steam account. Each lifetime account will have a special title and role created on Discord

  • Lifetime Master Explorer:  $180 (10/10 Available)
    • Gain $5-level subscription to all current and future games, for life!
  • Lifetime Master Settler: $320 (2/3 Available)
    • Gain $10-level subscription to all current and future games, for life!
  • Lifetime Master Wastelander: $500 (3/3 Available)
    • Gain $15-level subscription to all current and future games, for life!
  • Lifetime Master Clan Leader:  $850 (0/1 Available)
    • Gain $30-level subscription to all current and future games, for life! SOLD OUT!

To purchase any of these once-in-a-lifetime packages, contact Mr. D on Discord or message us on the Serenity Valley Facebook page, and we’ll make all necessary arrangements to get your account set up, your custom title created (if desired), and get you all set, forever.

– We’re revealing our first piece of physical merchandise, the Raider’s Patch. Raider’s Patches will be made with sturdy reclaimed fabric and printed Serenity Valley Gaming logo, attached with safety pins. (If you prefer to actually stitch your patch onto something, there will be plenty of extra space around the edges for stitching!) Raider Patches will be available for purchase for $10 each, with shipping costs only occurring outside the US. Active subscribers enjoy a 10% discount for these purchases as well! Don’t worry! We’ll get pictures for this posted up as soon as possible!

CONTESTS:

– We’ll be hosting a screenshot contest, where users can take their best screenshot of Rust–they don’t have to be from this wipe–and share them on the blog. The best screenshot will be decided on by staff and a handful of community judges. The top 10 submissions will be featured on our blog for all to enjoy, and one lucky winner will receive a free 3-month subscription at the Settler tier to Rust!

– “Tell Us” testimonials: We’ll be giving out free months of subscription perks to either of our games for everyone who tells us about their experience! Write a 1-paragraph review or testimonial about your experience at Serenity Valley Gaming and receive a month of $10 subscriber perks on any of our games!

– “SVG & Me” Essay Contest: Write a short essay explaining why Serenity Valley Gaming is your home for online gaming. Essays need to be 1-3 pages, English, and in .txt or .doc format. Three winners will be chosen, with 2 runners-up receiving 6 months of $10 subscription, and the top winner receiving 1-year of our $15 subscription for any SVG game.

 

Trying to Make Things Right

Yesterday afternoon, it came to my attention that a raid was carried out Saturday morning involving one of our admin staff, and members of the Cult of Helo (COH) Clan. In the course of that raid, an absolutely suspect amount of materials were brought to bear against the as-yet unnamed, but self-proclaimed zerg group in K11. This activity involved the delivery of impossible amounts of Timed Explosive Charges, and later involved a member of staff using their powers to dive underground and throw explosives onto foundations invisibly, from underground.  Later in the raid, admin commands were utilized to directly destroy portions of the base. Players who engaged in the raid legitimately were given some of the explosives, and as things began to become more suspect, they instead banked the explosives so they could report the event.  I’d like to commend those who reported this to me, their integrity in not taking advantage of the situation, and their surrender of the ill-gotten materials.

I spent the better part of the day yesterday thoroughly investigating all of the server logs, tracking every piece of loot, every explosion, trying to make sure I had a very full picture of the situation. In the spirit of transparency, I want to explain everything that has happened, how this entire situation came to a head, and how we’re going to apply the lessons learned from this event to make sure we do better in the future. I’m avoiding using individual names wherever possible, in accordance with my policy of avoiding a culture of “name and shame” wherever possible. By the end of this report, I hope that you’ll see that I’m making every effort both to ensure that this cannot happen again, and that those involved are held accountable for their actions.

On or around May 3rd, a large group joined the server and began clearly, unequivocally declaring themselves as “running” the server, being the “new alphas,” and so on.  Several players expressed dismay at this, and when they did start raiding people on the 2nd day of the wipe, there were several complaints about this group. This almost immediately triggered conversations between myself and the server staff pertaining to this group, monitoring their activities, and preparing plans for how to deal with them if they proved to be toxic or hostile to the good form of the server. We’ve been discussing the problems they posed, and as they became increasingly toxic, we began making preparations to act against them. Throughout this time and over the last several weeks, a staff member has been taking a more active role in administrative work, having primarily been working in a technical role previously.

Last week, some players asked me if I would be upset with them for foundation wiping the zerg group, mostly as courtesy to prevent chasing people off of the server if I was trying to foster their support, etc. So, later the same day when the staff member approached me to ask what I thought about that group being foundation wiped, I believed this to be a reference to the earlier conversation, rather than sanctioning the group being wiped out. This is where I believe my main error occurred; I responded that I thought it was just fine, and I thought the rest of whatever was about to shake out would be interesting. I didn’t consider that my response would or could be considered as tacit consent for what played out.

Later in the week, a large sum of C4 was given to another group by members of COH. Yesterday, this member of COH logged on, taking more C4, and then began raiding the base in K11. Members from 2 other groups arrived to counter, only to find that COH was present and raiding.  Another large sum of C4 was dropped off, COH’s raider disappeared, and then things took a turn for the worse. C4 began being thrown up, from underground, at the base’s foundations.  Later, actual parts of the base were destroyed via admin commands. In response to this, the players present stopped raiding, deposited the rest of the explosives in a hidden location, and reported the events, along with video, to me. Because the video contains clan communications that don’t pertain to the raid and specifically names players involved, I’ve chosen not to present it at this time as part of this report. Most of the people involved firsthand in this situation have already seen it, and to keep sharing around the details would only serve to keep the cycle of drama and speculation alive; I much prefer to try and move forward from this and rebuild from the shaken trust. You’re of course, welcome to visit the #rust-main-staff-action-ama channel on Discord, and I will be glad to address any questions.

In the course of this situation, I’ve learned that we need to stop including sulfur, charcoal, or gunpowder in the senior admin kits. Typically, these materials were available on my sleeper and intended for being able to quickly craft replacements of materials I accidentally wasted for someone, while avoiding the awkward questions later in the wipe of why I was summoning ammo or the sort, but because this material was just available on my body, any admin that teleported to my sleep location would have been able to access that material. Going forward, only the materials absolutely needed for store building will be included in the large kits, and when the time comes to include explosives as part of the shop’s stock, it will be spawned separately to improve transparency and player awareness of what’s there. Additionally, we are terminating the policy of letting admin staff play on Main when they aren’t working a shift.  From now on, staff can only play on the Warzone server, which doesn’t have regular admin support like Main does.

Finally, there has been player sentiment that’s sufficiently widespread regarding COH. It was expressed to me during this investigation from multiple people in multiple groups that the feeling is that when someone sees the COH clan tag, it means that someone is going to get banned because COH doesn’t like them, or that some impossible loot is going to show up, suggesting that they are cheating or getting admin help. Rather than risking there being unfair play, the clan is going to be removed from Main, though they will still be permitted to play on the Warzone server, where there aren’t other admins that could possibly be involved in anything untoward. The staff member is being immediately removed and suspended from administrative actions on the server, but will remain on staff in other roles.

Passions run high. Feelings get in front of logic. People make mistakes. One of the things that makes Serenity Valley so special is how much people care about this community and its people, and sometimes when people are trying to do the best for everyone, some of those mistakes get made. Lord knows I’ve made plenty of them, almost always with the best intentions. As they say, however, the road to Hell is paved in good intentions. None of what happened yesterday takes away from the thousands of hours that our staff have spent working rather than playing on the server, our network connections, our technology systems, or the fact that he has gone above and beyond to support the server and keep things running when I was unwell and otherwise unable to.  Regardless of week’s events, this does not take away from the tremendous contributions that this staffer has made to our community, and without him, we just as surely wouldn’t be where we are today, just as certainly as if I was gone, too. This is the reasoning for a suspension rather than an outright removal. I’m going to work hard to regain your trust, to make sure that we stand for fair play and respect. I will, of course, answer any questions that you have honestly, candidly, and will have a text channel available specifically for this purpose. You, our players, deserve better, and we will do better.

27 October, 2018

“It’s a meme.”

“It’s just a joke.”

“Boys will be boys.”

“She was asking for it.”

“If she didn’t want that to happen, she shouldn’t have dressed like that.”

These are all quotes that have been used to try and deflect accountability from something that someone has said or done. The first two, we hear on Serenity Valley basically every wipe. Almost every time someone says this sort of thing to me, I sort of lose my shit about it, because of how it enables and attempts to normalize these behaviors. Today, we have another profound example of why we take such a hard line to hateful speech in all the myriad forms it can take, whether racism, sexism, religious intolerance, or any of the other forms of hateful, exclusionary language that people adopt in these games as “just a joke.” This morning, a gunman charged into a synagogue in Pittsburgh, Pennsylvania, opening fire on the congregation. As of this writing, 8 people have been reported as killed, with dozens of other people injured. As he charged in, it was reported that he was screaming, “All Jews must die.”  I cannot count on just two hands the number of times I’ve seen someone with that quote in their profile, with that sentiment written on signs in-game, or have just said it in voice or text chat. Every time, they follow up with one of those quotes from the top of the page.

Let me be overwhelmingly clear:

If anything you say or do has to be followed by a comment intended to brush off accountability for what you’ve said or done, you should not be saying or doing it.

Just that simple.  If you have to follow something with “It’s a meme,” or “It’s just a joke,” it’s not something you need to be saying anywhere in polite society. To you, sure, maybe you’re just trying to be funny or edgy or whatever fucked up justification you have for what you’re saying. To the people who are regularly victimized by groups that are actively, actually sharing those sentiments, it makes them uncomfortable and undermines their ability to feel safe and welcome while playing video games with us. To those sick fucks who harbor these feelings, every time they see this kind of thing posted and not punished and adamantly smashed as being unwelcome and unacceptable, it pushes just a little bit closer to action. In those minds, in those situations, every time it is allowed to stand as “just a joke,” it reinforces to them that these ideas, these thoughts, and eventually, these behaviors are acceptable.

Hate speech is never, ever acceptable.  Ever. Not here.  Not in real life. Not in your super secret meme groups that are just gateways into the really fucked up hate groups that are flourishing under our current administration.

Whether the mass-shooting this morning, or the nut-bag mailing out bombs in Florida, or the polo-shirt wearing psychopaths carrying tiki torches, these people all started out harboring these ideas in secret until they found people around them that would normalize and make acceptable this behavior. If you talk this kind of filth on the server, you will be banned, I will send every scrap of information we have about you to your local law enforcement’s hate crimes task force, as well as federal authorities, since these messages are being communicated across state lines.  I will persecute you. I will make sure that you are called out, shamed, ridiculed, and if at all possible, charged for helping make shit like this happen. So far, we have supplied information leading to four hate-crime convictions, and two more cases are currently awaiting court dates.

Today, here, now, I call on every single member of Serenity Valley Gaming to take a stand, in our community, in your lives, in your world and stop letting this filth be “just a joke.” When you see or hear hate, call it out. You don’t have to preach, you don’t have to punch Nazis in the face. Just point it out to the people, and let them know that this is not acceptable. We live in this world.  We deserve better. YOU deserve better. Don’t just let people blow these dog whistles around you. The bodies are starting to pile up in real life.

Christmas In July, Part 2

I know that I rather dropped the ball this wipe with regard to the tree decorating contest. Right now, I’m getting tallies of all the completed trees to date, and everyone who attempted the christmas tree challenge will be getting some goodies this wipe:

1. For every attempted tree found in your base, you get 100 small presents.

These can be converted into 2 Large Presents, 10 Medium Presents, or some combination of Small, Medium, or Large. You’ll get them as smalls so you can decide how you want that parted out.

2. Our players with the most trees, OneMagicalWizard (4.8), CHILL (4), and Jakolanter (2.9) will receive a collection of Christmas-themed decorations for their base, a stack of presents, and a stack of duct tape to help them in creating a secure tree display area for today’s wipe.

3. Our top tree whisperer, OneMagicalWizard, will receive an additional stack of tape, as well as an extra stack of presents.

This wipe, we’ll be having our Winter House Contest again! As we did in the end of December, we’ll be doing both a Christmas Tree collection contest and a base building contest. As before, all players will have the opportunity to create their ideal vision of a holiday home/base/building/monument of their choosing! With all of the new building and decoration options available to us, this promises to be one of the most creative build contests, EVER.

– Christmas Tree Contest: We’ll be hosting a challenge for all players who wish to participate! The top 3 participating players with the most fully-decorated Christmas trees at the end of the wipe will receive special prizes for the August 2nd wipe! For folks not interested in the contest, this is a great opportunity to sell those ornaments. For everyone in the contest, it’s a great chance to win some pretty snazzy prizes!

– PRIZES: For both the build contest and the Christmas Tree Contest, there will be 3 tiers of prizes:

Grand Prize: On the 2 August wipe, start with 100 pills and 1 month of Settler Patron status (Includes access to the patron’s lounge in-game, as well as the daily opportunity to meet and mingle with the admin staff and access to over $2,000 worth of skins, an in-game vending machine at your personal monument, 240 Duct Tape, custom base design assistance including 1 windmill, a custom landmark designed conveniently near your base to grant convenient access to a pumpjack in-game item, and a custom 1-car garage designed for your base. Month of settler is non-transferable, offers no exchanges, and combines with all current subscription products.)

First Runner-Up: 75 pills, 100 tape on the 2 August wipe.

Second Runner-Up: 50 pills, 50 tape on the 2 August wipe.

Thanks, all! See you next wipe, and looking forward to seeing what everyone comes up with! –MDR

Tower Racing is BACK!

For our Christmas in July events, we’ll be returning to our very own Rust Sport:  Tower Racing!  For those unfamiliar with the sport, small teams are given a 2×2 building without a roof, a handful of supplies, some basic tools, and then charged with raising, defending, and raiding against the tallest tower in the arena.  Teams are randomly selected, given a uniform, and unleashed.  At the end of 1 hour, the team with the tallest tower, WINS!  Guests are welcome to watch, but must not interfere. Raiding an enemy tower is permitted, and encouraged!  It may not be enough to build the highest–you might have to knock someone down!

This event will run on Saturday at 6pm, and again Sunday at 12pm, and 8pm, with all times being in the central time zone.

The winners of each round receive a full, custom set of metal gear, AK-47’s, a chainsaw, a jackhammer, and 1,000 scrap. The first runners-up will receive roadsign gear, semi-auto rifles, and 500 scrap, each.

Serenity Valley: Now Hiring!


I’ve talked about it for a good, long time and now it’s here!  We’re finally at the point that it’s time to bring on some fresh blood, start building our support team, and reach a point where players can get help for their game 24 hours a day, 7 days a week. There are a few different ways we’re doing this. The first is that we’re implementing a new trouble ticket system where people can offer feedback,  lodge complaints, request assistance, and appeal administrative actions. That system is up and being updated almost daily at http://rust.ars-insolitus.com/help. With time, we’ll be building up a knowledge base through the help portal as well, so that when player have questions about how to accomplish a task, rules clarifications, and more, it’s all in one, easy to search place.

The second step relates to the first as I’m currently writing the application process for these positions through the help system, but very soon we’ll be accepting applications for a number of support roles that we’re looking to fill to help the server run smoothly. These are volunteer positions. Each of these roles offer some in-game perks, but some of them come with restrictions, and all of them demand an absolute respect for and adherence to the community’s guidelines. Each of these positions starts with a 60-day probationary period so we can all determine if this is going to be a good fit. Without further ado, the new positions being created for Serenity Valley gaming:

Customer Service Representative (CSR): The CSR will be a first line of contact for many player issues, answering questions about rules, policies, benefits, and services on our server. This role will be able to work across all servers and comes with no play restrictions. Ideally, we will have 1-2 CSR’s on each server, all of whom can answer player questions and point them toward helpful resources on Discord or in-game. Questions or requests beyond the CSR’s responsibilities are forwarded to the admin team for resolution. This role is expected to work at least 5 hours/week. There’s a small reporting component with this role so that notes and the questions being asked can be collected by management and either added to the knowledge base or policies adjusted accordingly. If you like helping people, showing off your expert skills, or writing correspondence, this is a great role!

Server Administrator (Admin): The Admins are responsible for enforcing the servers’ rules within fixed guidelines, assisting players in-game, fulfilling sponsorship awards, and designing/maintaining the server store. This role will be unable to play on any server that they work as an Admin. Ideally, there will be 1-2 Admins per server, with Mr. D serving as backup/floater between all servers. Admins will also provide enforcement of the community guidelines on the server’s Discord server. Admins will also be the go-to for conducting server events, adding extra elements of fun, PVP, or player interactivity for their assigned server(s) and must be able to maintain professionalism and respect. This role is expected to work at least 10 hours/week. Each day will include a small after-action report. If you like being hands-on, working with people, or enjoy building creative things in Rust, this will be a very enjoyable role for you!

New Player Ambassadors (NPA): NPA’s are players who primarily play solo and make themselves available for new players to join them for 1-2 wipes in order to learn the four core pillars of the game: Farming, Building, PVP, and Raiding. These players will reach out to newer players, offer them safe-haven, and introduce them to the NPA service where they can join a temporary friendship/alliance and learn the game with the active involvement/support of an experienced player. These players are also asked to help new members of the community get to know the rules, expectations, and ways to get help within our community. This role has no hours requirements or reporting requirements, and is best suited for people who love playing, love teaching, and love making new friends!

Community Manager: The community manager coordinates with the lead Admin and each server’s admin staff to design and conduct regular events across all Serenity Valley servers. This role will require a good familiarity with all games in the Serenity Valley network, a moderate understanding of game design and balance, or a similar understanding of economics. The ideal community manager will be upbeat, positive, and willing and able to engage the community in a friendly, welcoming manner. This role will also interact heavily with the Discord community, engaging in conversation, seeking feedback, and working with the community to develop ideas for the sorts of content they wish to see in the game.  The Community Manager will have some light supervisory duties in working with, consolidating feedback from, and training for CSR’s as this role develops. The Community Manager’s time expectations are fluid and as-needed, but are anticipated at taking no less than 5-10 hours per week.

Media Team: If you’re interested in producing art, music, or video content for Serenity Valley, let us know! We’re very interested in and excited for more development and interaction with the community at large, and we’re looking for a more creative eye to help offset Mr D’s seemingly endless analytics.

Each of these positions will have an application form on our help portal (soon), and will be available for players to apply. Players can apply for any and all roles that they feel that they are suited. As mentioned above, there is a probationary period for each of these roles. We won’t start giving volunteer perks until after the first wipe that a person has worked in their assigned role, and during probation, they’ll receive one half of their reward stipends. Probation status lasts from 60 days past their start date. During and throughout probation, new volunteers will be evaluated, tested, and given training to make sure they’re a good fit for their assigned positions. These roles will remain open and available for all to apply until all roles are filled, and before we add additional servers, more positions will open to fill those staff roles before the new server(s) start. Please leave a comment here, send a feedback ticket, or message @admin on Discord if you have any questions!

NOTE:  This posting is up a few minutes ahead of the applications being posted.  Applications will be live as soon as the announcement hits Discord.

Primitive Test Server is LIVE.

Here we go..!  We’ve launched the Primitive Test server.  It was off to a rocky start, but we’ve made it through a whole week and ironed out MOST of the bugs we could find.  Of course, we’ll find more fixes for that through….  You guessed it!  MOAR TESTING! I’ve included some quick information about the current server test and some FAQ’s as well:

What IS the primitive server? A primitive server simply limits the field as to how much research/building you can do, to keep the technology base for the game from getting too far ahead, and making things like bows and melee valid.

Why should I play on a primitive server? If you like faster development for your base, quickly getting all your research done, or just being able to go about your business without getting sniped in the back of the head from 600m away, this might be a play style you enjoy.  Between the shorter tech tree and accelerated gathering, the primitive server also strives to make getting raided a lot less painful.  In some of our earliest testing, it was possible to get a fully-functional base and top weapons and armor in <3 hours. Getting raided here is not the end of the world!

What changes are there from Main? Currently, there is no store.  In lieu of being able to buy cosmetic items, every looted item comes pre-skinned, at random, so that it feels a little bit more like you’re actually scavenging.  There is no radiation.  Animals are more plentiful and plants grow more quickly.

What items are blocked from building/looting? Here, I’ve included a handy-dandy list of everything that is impossible to loot or build:

  1. Metal Buildings
  2. Armored Buildings
  3. Metal Chest Plate
  4. Metal Faceplate
  5. Pistol ammo (all types)
  6. Rifle ammo (all types)
  7. Rockets (all types)
  8. 12 gauge buckshot
  9. 12 gauge slugs
  10. 12 gauge incendiary
  11. Auto turrets
  12. Salvaged tools
  13. Concrete barricades
  14. Metal barricades
  15. Barbed wire barricades
  16. BBQ Grills
  17. Repair Benches*
  18. Research Tables*
  19. Tech Trash
  20. CCTV Camera
  21. Laptop
  22. Ceiling lights
  23. Chainsaws
  24. Metal doors
  25. Explosives
  26. Satchel charges
  27. C4
  28. Flamethrowers
  29. Flame turrets
  30. Flares
  31. Flashlights
  32. Floor grills
  33. Ladder hatches
  34. F1 Grenades
  35. Hazmat suits
  36. Snow jackets
  37. Large Medkits
  38. Medical Syringes
  39. M249
  40. Locker
  41. M92
  42. Nailguns
  43. Python Revolver
  44. Revolver
  45. Assault Rifles
  46. Bolt-action Rifles
  47. LR-300
  48. Semiautomatic Rifles
  49. Semiautomatic Pistols
  50. Riot helmets
  51. Rocket launchers
  52. Double-barrel shotguns
  53. Pump shotguns
  54. SPAS-12 shotguns
  55. Small oil refineries
  56. Custom SMG
  57. Thompson
  58. Reactive target
  59. Binoculars
  60. Landmines
  61. Vending machines
  62. Prison walls & gates
  63. Metal shopfronts
  64. Reinforced glass windows
  65. Large water catchers
  66. All weapon mods except the simple handmade sight
  67. Searchlights
  68. Garage doors
  69. High external stone gates
  70. RADIATION.

What further changes can we expect to see throughout the test?  Our test server admin will be running some events, and this weekend, we’ll see a test server incentive announcement, where testers can earn some pretty kick-ass prizes. There’s currently an ongoing discussion on the Discord test server channel about the possible inclusion of sheet metal doors to make base defense a little more easily done. That discussion has started veering into how to mitigate raid risks through smart base design.  There’s also been a call to marry the last test server into this one, and create a hardcore survival primitive server.  Stay tuned for more, or join the discussion and add your two cents!

New Test Server – Hardmode Survival – Open Testing

 

Our new Hardmode Survival server is available for testing! This is the first of three (or more) servers that we’ll be running player testing and gathering feedback before making it our new, permanent second server.  Right now, we’re testing what we’re calling “Hardmode Survival,” which strives to make the Rust experience a little bit more like actual survival.  Below is a list of the current changes from Vanilla:

  • Buildings no longer fall apart in just a couple of days.
  • Bleeding is no joke.  Don’t get gored.
  • Bullets no longer tickle.
  • Melee is horrifying.  If you stab someone, they will die.
  • Arrows are brutal.  Life is NOT GOOD with a stick jutting out of you.
  • Cold, hunger, and dehydration are a problem.  Do not neglect these.
  • All forms of armor offer more protection than normal–but not as much as weapon damage has increase.  The world is very lethal.  Other players, even moreso.
  • Text chat can only be read over the same distance that voice chat could be heard.  It’s a lonely world, and your ability to hear it is crucial to surviving in it.

The current test cycle runs until 1 March, and as a thank you for players who are taking time to test this for us, anyone who has spent more than 15 hours active on the new server and completes a feedback survey will get to start on the 1 March wipe on either server, with 3 elite crates and 20 pills spawned for them to help give them a leg up on whichever server they prefer to play.

To connect to the new server, you can point your server browser at:

[NA/EU]-SVRust – Test – Survival Mode

Or you can connect  directly via the console by typing:

client.connect 104.156.230.170:28066

Snow Camo Snow Jacket

One of our own has submitted a skin to the Steam Workshop!  Let’s all show some support for a member of our community by voting up his item!

The snow-camouflage snow jacket!  What else could be cooler?  Give it a big thumbs up at:

https://steamcommunity.com/sharedfiles/filedetails/?id=1276423146&searchtext=